Category: Team C’Thulhu
I am your servant, I am your servant great C’Thulhu
Part of "Cthulhu Team"

On Tuesday September 14th around 7 p.m., I became a servant of the Old One the Great C’Thulhu. As many of you know our Project Space Squid was to produce a short film with an interactive part based on the stories of the great mind of H.P Lovecraft and as you guessed, I was producing along with Patsy Tomkins, “The [...]

By Sandra with 0 comments
You win some, you lose some, but you make it in the end.
4

Well well well… After 4 months of hard work, blood, sweat, tears, and more than a few trips to Memphis Blues BBQ to celebrate, I’m so very proud to announce that Project Space Squid — Now titled Compendium Vol. 1 — has officially come to a close.  It still shocks me to think that it’s all over and done with, [...]

By Patsy with 0 comments
“Alright, that was good, but I need you to sound like you’re being eaten alive”
IMG_5509

Hello hello and welcome back ! As we delved further into term 4, we were winding down with the visuals and were able to start focusing on getting our ADR down and our soundtrack finished up! On the suggestion of our interaction designer, Nick Lenko, we got the help of the very talented, Ben Ozga, a VFS Sound Design graduate, [...]

By Patsy with 0 comments
Calling C’Thulhu…not an easy task!
Without the green screen...first attempt for background

It’s been 2 months now since we made the Call and shoot our film.  I thought that once the project reached the Post Production stage everything will be easier… oh boy, I was so wrong! Apparently, leading with Old Ancient Ones can be really tricky….as also working with a not well lighted green screen. The problem was that our green [...]

By Sandra with 0 comments
I’m baaaack… with keys!
IMG_5500

After a very extended leave of absence from my blog, I’m back in business! So here’s a quick update on what I’ve been up to: At the end of Term 3, we started planning the VFS Impact Awards, our group pitched a Copacabana theme.  We are now in the process of executing it, I’m handling Food, Decor and Logistics with [...]

By Patsy with 0 comments
Why should I call C’Thulhu?
Part of the set

Truth is why should I? He didn’t know who I was and to be honest with you,  I didn’t know too much about him either… After been writing for a while about the Project “Space Squid” and “The Call of C’Thulhu”; which is the interactive film I’m working on, based on the work of H.P Lovecraft, I realized that actually [...]

By Sandra with 0 comments
The character of Erich Zann is coming to life…
Picture 1

There are 4 phases that need to be completed to finish your product -  pre-production, production, post-production,  and distribution. I am proud to say that our pre-production and production phases have been completed successfully. We now need to keep working to complete the remaining tasks. First of all, we needed to do a rough cut and a Visual FX break [...]

By Benjamin Morales with 1 comment
Your call is really Important for us…
Team Call of C'Thulhu

So Term 3 came and went so fast that I cannot believe that is actually half of my year at VFS.  I still have more things and stories to share about the Project Space Squid, but today I’ll just write about the meeting we had. It was 4.30 p.m, and our Head of Department Jessica (fearless and assertive  leader I [...]

By Sandra with 0 comments
A Good Old Fashioned Book Burning
burning book with C'Thulhu

We shot our footage nearly two weeks ago, and while it was great to be back on set (I’m an alumni that’s following an interactive route) I will admit that I was a little sad to not have more involvement on shoot day as I had in past student projects. Luckily for me, but not so lucky for my team, [...]

By Amanda with 1 comment
Things for the Ritual
Old books predicting C'Thulhu coming back

After we had the “Ritual” (a.k.a Script) in our hands, we had to make a really detailed list of the things need it to call C’Thulhu. We started with the most important ones: The Location and the Servants (that would play Joseph and the Professor roles). We though those ones would be the hardest ones to get. How wrong we [...]

By Sandra with 0 comments